The first team to do this won the game, $250, and a chance at thousands more in the bonus round. The match went on until one of the teams completed a line during their turn. If the team managed to draw all three prize balls in their hopper, they also won a cash jackpot which started at $1,000 and increased by $500 for each game it went unclaimed.Īs long as a team did not draw a red ball, they retained control and received first guess at the next word. Drawing one ball won the team $250 in traveler's cheques. Three red balls were also in the hopper drawing one of these ended the team's turn and cost them control.Įach hopper also contained three "prize balls", each corresponding with a prize. When drawn, the corresponding space was marked on the team's Lingo card. Eighteen of the balls had numbers on them corresponding with the numbers of the uncovered spaces on their Lingo card. Once a team guessed the word, each contestant drew a ball from a hopper in front of them. The system went ahead and selected another valid word immediately. If that provided answer is incorrect, the answer is then revealed and neither team got credit for that word. If 4 out of the 5 letters are revealed the rival team didn't get a bonus letter, either way one player from the rival team had to give an answer. Once the rival team gained control, if up to 3 letters of the 5-letter word are revealed, the rival team had the ability to see a bonus letter on the next empty space.
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